Condition jacket: 3/5 (It would be a better condition if it weren't for a spot on the top right corner).
Condition book: 3/5 (It would be a better condition if it weren't for a spot on the top right corner on the first pages).
Complete: 4/5 (Missing map)
"A village is only as livable as
its surroundings. We are
caretakers not only of our
homes, but of our world."
Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speaks for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sunbathing, sled-animals that are hardier than dogs, and fierce monsters that live nowhere else-and thrive in the freezing air.
The Great Glacier is the first supplement for the Forgotten Realms campaign setting to detail an Inuit-based culture. In this booklet is fact-based information on building a snow-house, surviving in sub-zero temperatures for extended periods of time, and more ideas for fantasy campaigning in an arctic setting. For those who are tired of the normal, temperate, "you-meet-in-the-tavern-and-proceed-to-go-adventuring" games, here's something completely different.
Make sure your characters dress warmly-it gets nippy at night on the Great Glacier.
This accessory is suitable for use by all levels of play.